18 cards found.

Daybreak Coronet

Enchantment Aura   {W}{W} (2)

Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)



Color Identity: W,White
Printings:
Future Sight (Rare)

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Dominate

Instant {X}{1}{U}{U} (3)

Gain control of target creature with converted mana cost X or less.
"I've come to reclaim what is mine. And you, Greven, are mine."—Volrath



Color Identity: U,Blue
Printings:
Commander 2015 (Uncommon)

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Flowstone Surge

Enchantment {1}{R} (2)

Creatures you control get +1/-1.



Color Identity: R,Red
Printings:
Nemesis (Uncommon)

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Fountain of Cho

Land (0)

Fountain of Cho enters the battlefield tapped.
{t}: Put a storage counter on Fountain of Cho.
{t}, Remove any number of storage counters from Fountain of Cho: Add {W} for each storage counter removed this way.



Color Identity: White
Printings:
Mercadian Masques (Uncommon)

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Gamekeeper

Creature Elf   2 / 2   {3}{G} (4)

When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.



Color Identity: G,Green
Printings:
Commander 2016 (Uncommon)

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Herbal Poultice

Artifact {0} (0)

{3}, Sacrifice Herbal Poultice: Regenerate target creature.
"Apply orange leaf to a wound at dawn to clean it, at dusk to prevent the same injury from happening again."
—Kithkin superstition



Color Identity:
Printings:
Lorwyn (Common)

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Inner-Flame Igniter

Creature Elemental Warrior   2 / 2   {2}{R} (3)

{2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
A light an army can follow.



Color Identity: R,Red

Keeper of Kookus

Creature Goblin   1 / 1   {R} (1)

{R}: Keeper of Kookus gains protection from red until end of turn.
Wanted: Thick-skinned goblin for guarding mean ol' Kookus. Must like fires. Must heal quickly.



Color Identity: R,Red
Printings:
Visions (Common)

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Kookus

Creature Djinn   3 / 5   {3}{R}{R} (5)

Trample
At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able.
{R}: Kookus gets +1/+0 until end of turn.

This card is on the reserved list.


Color Identity: R,Red
Printings:
Visions (Rare)

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Kyren Negotiations

Enchantment {2}{R}{R} (4)

Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
Kyren goblins always speak in questions and never allow wrong answers.



Color Identity: R,Red
Printings:
Mercadian Masques (Uncommon)

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Lash Out

Instant {1}{R} (2)

Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)



Color Identity: R,Red
Printings:
Lorwyn (Common)

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Ramosian Commander

Creature Human Rebel   2 / 4   {2}{W}{W} (4)

{6}, {t}: Search your library for a Rebel permanent card with converted mana cost 5 or less and put it onto the battlefield. Then shuffle your library.
"Cho-Manno guides your spirit. I guide your sword."



Color Identity: W,White
Printings:
Mercadian Masques (Uncommon)

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Reach of Branches

Tribal Instant Treefolk   {4}{G} (5)

Create a 2/5 green Treefolk Shaman creature token.
Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.
Growth has no limits.



Color Identity: G,Green
Printings:
Morningtide (Rare)

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Riptide Entrancer

Creature Human Wizard   1 / 1   {1}{U}{U} (3)

Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)
Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)



Color Identity: U,Blue
Printings:
Onslaught (Rare)

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Rishadan Brigand

Creature Human Pirate   3 / 2   {4}{U} (5)

Flying
When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay {3}.
Rishadan Brigand can block only creatures with flying.



Color Identity: U,Blue
Printings:
Mercadian Masques (Rare)

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Serra Advocate

Creature Angel   2 / 2   {3}{W} (4)

Flying
{t}: Target attacking or blocking creature gets +2/+2 until end of turn.
An angel's blessing prepares a soldier for war better than a thousand military drills.



Color Identity: W,White
Printings:
Seventh Edition (Uncommon)

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Spidersilk Armor

Enchantment {2}{G} (3)

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
It hardly weighs anything, but it takes all day to remove.



Color Identity: G,Green
Printings:
Mercadian Masques (Common)

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Triclopean Sight

Enchantment Aura   {1}{W} (2)

Flash
Enchant creature
When Triclopean Sight enters the battlefield, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.



Color Identity: W,White
Printings:
Lorwyn (Common)

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Formats:

No results found.
Bummer

18 cards found.